Drifting Lands by Alkemi

During the month of august 2015 I worked as an intern at the Nantes based, video game studio Alkemi on their game : Drifting Lands.

Drifting Lands is an original mix of classical horizontal shooter with modern hack & slash standards. In a few words, imagine the illegitimate offspring of Diablo with R-Type. Fast paced shoot’em’up action with everything you can expect from the action RPG genre in terms of loot, randomly generated levels, etc.

One Month 3D Modeling Art Internship

Working with alkemi’s team was really an amazing experience since it’s a rather small but experienced team of true video game wizards. My mission was to create 3d assets from finished concept art or from concept drafts. As mentioned above, Drifting Lands is run by a small team, so I really worked on many steps on the production pipeline: from refining concept sketches, 3d modeling, unwrapping, texturing, rigging, animating to final unity integration. (Note : One slide above shows a ship with Fx. I didn’t produce these)

I strongely encourage you to check out this amazing game :

Drifting Lands