Experiencing the game asset production pipeline

Överfall is school project which aimed to tackle a complete process of asset production. We developed a Viking inspired theme for our creations and went trhough modeling unwraping and texturing for both characters and environement.

 My role

The work shown above are the sketches, artworks and models I produce during this project, using 3d max and photoshop

Other Members : Gaël Jaffrezic