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I’m an Interaction Designer with a focus on building
Real-Time Experiences in Virtual and Augmented Reality

Design process

A diverse
skill set for a
fast and iterative
prototyping

Design

Define concepts and build user flows from observation and research

Prototype

Experiment and asses designs, interactions and behaviours

Iterate

Test and collect feedback to improve over new iterations

Toolbox

3D

Modeling (3DS Max)
Sculpting (Zbrush)
VR Mockup (Tilt Brush)
Technical Art (UE4)

2D

Concept Sketching
Storyboarding
Adobe Suite (PS, AI, AE)
Calligraphy & Lettering

Programming

C# (Unity)
Blueprint (UE4)
HTML/CSS
JS (Node, Angular)

Soft skills

French (Native speaker)
English (Fluent / TOEIC 910)
Research & Benchmarking
Teamwork

Work experience

INTERACTION DESIGNER

Neutral Digital , UK / Jun 2016 - Present

Design and development of VR/AR
experiences from Storyboard & Prototypes
to finished product

3D ARTIST

Alkemi Games , FR / Aug 2015 - Sept 2015

Production of game-ready assets based on
concept arts

UI/UX DESIGNER

Brooklyn United , US / Sept 2014 - Jan 2015

Graphic identity, app UI & UX Design
Use of strong design methodology

UI DESIGN / FRONT-END DEVELOPMENT

Les Polypodes , FR / Aug 2013 - Oct 2013

Web Design, integration and animation for
public organisations and retail companies

Education

IMMERSIVE UX DESIGN MASTER DEGREE

Readi Design LabSept 2014 - Nov 2016

UX Design & Prototype for VR / ARand other immersive technologies

VIRTUAL AND INNOVATION ENGINEERING MASTER DEGREE

École Nationale Supérieure d’Arts et Métiers / Jan 2015 - Sept 2016

Dual degree focused on innovative technologies engineering

INTERACTION DESIGN BACHELOR DEGREE

École de design Nantes AtlantiqueSept 2011 - Jun 2014

Interface, User Experience, Service Design & Web Prototyping 

I like working with them

JEROME MAUREY Technical Director

MARK DOONEY  Creative Developer

SIMON BAUCHET VR Designer

NADER EBRAHIMI VR Specialist

MATT LAVERICK VR Developer

© 2017 - Gabriel Martzloff