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Interactive exhibition

Interactive exhbition Fernand Léger

Role

  • UX Design
  • 3D Modeling
  • Rendering 

Tools used

  • 3ds Max
  • Vray

Building an interactive museum experience for kids

This project has been conducted in partnership with the Fine Arts Museum of Nantes and along with Spatial Design Student. The first explicit constraint of this case was to create a brand new experience of an interactive visit for children. It was an exhibition about the cubist painter Fernand Leger. The second, less explicit, constraints was to bring interaction into the visit experience without making the children look away from paintings and focus on screens

Working with a multidisciplinary team

With the help of a sociologist and some Art experts, we finally ended with this concept. The idea was to put kids in front of a little in situe game where they had to recreate a painting. First, they had to find the painting, and we wanted to give to all the children in the exhibition the same goal for half an hour, so they can meet an realize that if they want to win this little game they would have to collaborate and share their knowledge with other kids. This way we made social interactions happen between kids and the screens is just a representative support.

© 2017 - Gabriel Martzloff